# License

**Living Sigil**  
Copyright © 2005–2026 E RM. All rights reserved except as expressly licensed below.

This repository uses **split licensing** because it contains both software source code and protected original visual artwork.

## 1. Software Source Code

The software source code is licensed under the **MIT License**.

See: [`CODE_LICENSE.md`](CODE_LICENSE.md)

This includes the project’s JavaScript, HTML, CSS, build scripts, gameplay systems, input systems, rendering systems, UI code, debug code, and documentation examples, except where a file or section contains embedded visual assets or states otherwise.

## 2. Artwork, Symbols, Sprites, Visual Identity, and Game Assets

The artwork and visual assets are **not** licensed under MIT.

See: [`ASSET_LICENSE.md`](ASSET_LICENSE.md)

This includes, without limitation:

- the original central symbol;
- derivative designs based on the symbol;
- player symbols and forms;
- enemy designs;
- sprites;
- background art;
- visual effects art;
- UI art;
- logos;
- icons;
- character designs;
- visual identity elements;
- concept art;
- reference images;
- generated or processed artwork;
- embedded image data in release files.

These assets are copyright © 2005–2026 E RM. All rights reserved except for the limited non-commercial permission described in [`ASSET_LICENSE.md`](ASSET_LICENSE.md).

The central symbol and derivative visual designs are original copyrighted works dating from 2005.

## 3. Generated Release Files and Single-File Builds

Generated builds, including single-file HTML releases, may contain both MIT-licensed code and protected embedded art assets.

The code portions remain available under the MIT License.

The embedded artwork, sprites, symbols, character designs, visual identity, and asset data remain governed by [`ASSET_LICENSE.md`](ASSET_LICENSE.md).

As a complete bundled game containing protected assets, generated release files may be played, shared, and forked only for non-commercial purposes unless a separate written commercial license is granted by the copyright owner.

## 4. Commercial Use

Commercial use of the artwork, symbols, sprites, character designs, enemy designs, visual identity, logos, icons, backgrounds, effects art, embedded asset data, or derivative designs is prohibited without prior written permission from E RM.

This includes, without limitation:

- commercial games or apps;
- merchandise;
- advertising;
- branding;
- logos;
- icons;
- mascots;
- asset packs;
- stock art;
- NFTs, tokens, or blockchain-related products;
- resale;
- commercial model training datasets or commercial AI training use;
- any standalone commercial reuse of the assets or visual identity.

## 5. Public Repository Notice

This repository may be public for viewing, learning, non-commercial playtesting, and non-commercial collaboration.

Public availability does not grant commercial rights to the artwork, visual identity, or game assets.

## 6. Permission Requests

Commercial use, special permissions, or licensing questions require prior written permission from the copyright owner.
